RoTO: Robot Tactile Olympiad

A reinforcement learning benchmark environment to standardise and promote research in tactile-based manipulation (simulated in NVIDIA Isaac Lab).

RoTO benchmark overview

Introduced in NeurIPS 2025 Paper project page →

Abstract

Tactile-based reinforcement learning (RL) is currently hindered by fragmented research and a focus on over-saturated orientation tasks. We introduce the Robot Tactile Olympiad (roto), a GPU-parallelised benchmark designed to standardise tactile-based RL across three distinct robotic morphologies (10-DOF to 24-DOF). Unlike prior benchmarks, \texttt{roto} focuses on end-to-end ``blind'' manipulation, utilising only proprioception and tactile sensing without state information or privileged teacher-student distillation.

We demonstrate a significant performance leap, with our blind agents achieving 13 Baoding ball rotations in 10 seconds, an order of magnitude faster than current state-of-the-art speeds. By open-sourcing our environments and robustly tuned baselines, we reduce the barrier to entry and enable researchers to prioritise fundamental algorithmic challenges over tedious RL tuning.

Baoding: Shadow, Allegro, ORCA

States+Proprio+Tactile

Proprio+Tactile

Bounce: Shadow, Allegro, ORCA

States+Proprio+Tactile

Proprio+Tactile

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Citation

If you use RoTO or this work, please cite:

@inproceedings{miller2025tactilerl,
  author    = {Miller, Elle and McInroe, Trevor and Abel, David and Mac Aodha, Oisin and Vijayakumar, Sethu},
  title     = {Enhancing Tactile-based Reinforcement Learning for Robotic Control},
  booktitle   = {NeurIPS},
  year      = {2025},
}